Today was not quite a full day, so I managed to spend about an hour or so milling around Yerba Buena park, doing a little gift shopping and generally existing outside of the Mascarpone centre. Also put in another update to the c.l.o-c FAQ (though I didn't update the date! oops…) to better discuss retain/release memory management. There are still situations (GNUstep, Cocotron, and some particular OS X environments) where garbage collection is either unavailable or unsuitable, and it turns out that a lot of questions on either the group or cocoa-dev recently have been about the memory management system.
In the evening, after dinner at Chevy's with the u.c.s.m guys (and yet more discussion of the Sophos feature set), checked in to the Apple Design Awards for the first 30 mins or so. All of the winners (and runners-up) I saw were worthy applications, although it was interesting to note that while most of the "productivity" app winners were from small shops, both of the games (runner-up was Command and Conquer 3, winner was Guitar Hero 3) were from large studios, ports of Windows/console games and in existing long-running series. They're both great games, too, of course. Ian was, of course, rooting for Delicious Library 2, and sadly disappointed ;-).
This was all followed by the AFP548 beer bash over at Thirsty Bear. Yet more "oh, you're from Sophos? Yeah, let me say this one thing…", which I really enjoy because if something's either good or bad enough to be the subject of a beer-fuelled rant in a party, I should probably hear about it. Also submitted a couple of entries to Peter's "Leopard bug Venn diagram" contest; I'm not sure I could do a better job of describing the situation than that but for those who were there, I came up with: \Omega = "Closed/Duplicate" and \Omega = "NeXTSTEP 7.0".